FIXED ISSUES:
• Starfield* (DX12) improved stability in different areas of the game.
• Starfield* (DX12) may incorrectly render glass surfaces and objects.
• Starfield* (DX12) may exhibit missing eyebrows on characters.
KNOWN ISSUES:
• Starfield* (DX12) may experience sporadic instability in some areas of the game.
• Starfield* (DX12) may exhibit corruption when using Dynamic Resolution Scaling. A workaround is to change the Render Resolution Scale slider value.